Well, the idea of banditscamps/goo-infestations/kitinnests randomly appearing in the existing world is quite difference from the idea of portals to seperate temporary zones containing a banditscamp/goo-infestation/kitinnest appearing in the existing world. Both would be quite cool, though.
The zones as you describe them, Erizon, I could probably churn out a dozen of those in the Ring within a week. I could even semi-randomise the amount+level of the mobs in each scenario. Can't do the same with scenery objects though, at least not in the Ring.
However, for this to work, it can't use Ring-mechanics. The devs would have to implement these zones into the actual server.
Hmph, this would've been a perfect idea for allowing Ring-volunteers to make content for the actual game. Have the Ringers make these little zones so that all the devs have to do is add them to the pool. Makes me even more sad they never used the Ring for anything like this.
The zones as you describe them, Erizon, I could probably churn out a dozen of those in the Ring within a week. I could even semi-randomise the amount+level of the mobs in each scenario. Can't do the same with scenery objects though, at least not in the Ring.
However, for this to work, it can't use Ring-mechanics. The devs would have to implement these zones into the actual server.
Hmph, this would've been a perfect idea for allowing Ring-volunteers to make content for the actual game. Have the Ringers make these little zones so that all the devs have to do is add them to the pool. Makes me even more sad they never used the Ring for anything like this.