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Hidden Kitin Sites

(The next few posts are from my notes that I've been compiling for a few weeks of various random types of hidden sites)


Kitin War Camp
  • Group of Kitin soldiers, all aggressive, gathered for unknown purposes. This group may or may not be led by a larger Kitin. The kitin soldiers drop a mix of basic and fine mats. If a leader Kitin is present, the leader drops choice mats. The leader will be at least 10 levels higher than the other soldiers.
  • Smaller groups of 2-4 Kitin will enter and leave via the various tunnels. If a leader is present, the groups in the tunnels will also defend/attack.
  • When any of the main, static, group of Kitin soldiers are defeated,
    they do not respawn. When the entire group is defeated, the small patrols in the tunnels also stop.
  • There are few, if any, forage spots in a Kitin Warp Camp. It is possible that there are none, and this is a dead end, or there may be only the rubble of an abandoned tunnel to clear.


Kitin Distribution Area
  • This may appear as active or abandoned. If it is abandoned, the quantity of contained resources is drastically smaller, but the danger is also almost non-existent.
  • Resources found here do not replenish themselves. When they are dug up, they are gone permanently.
  • Active sites contain a number of worker Kitin scurrying around, and several Kitin soldier patrol groups. The worker Kitin are social, but non-aggressive. However, they will attack if someone starts digging.
  • There may exist, rarely, a larger Kitin overseeing the work in progress. This overseer is also social/non-aggressive and is at least 10 levels higher than the workers. There will be no soldier leader.
  • Kitin Workers and Soldiers drop a mix of basic and fine materials. Any Kitin Overseer present will drop choice mats. They do not respawn when killed. The soldier patrols stop when the workers are gone.
  • Once the Kitin are eliminated, the area may be safely harvested. Areas with lower level Kitin will have lower quality materials. The grade of materials is completely random; one Distribution area could have q250 Fine mats, another could have q50 Supreme mats. Choice mats are the most common, and Supreme is rare.
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