IDEAS FOR RYZOM


Crafting additions

Sorry if this is repetitive I have not been on enough to read the other posts on this forum.

Some of the ideas we have come up with for crafting include getting bonuses when crafting items (i.e. random chance for +2 dodge on LA pieces or +20 sap) This would be a chance for people to actually go and craft for a reason. Maybe when you make a sword you can get a +damage bonus to that weapon. We do not want to necessarily make something that is completely overpowered, but maybe give the person a slight edge during a pvp conflict because you took the time to grind out a new set of gear. We all know that gear breaks so this would be something that would not last forever for the person as well, which creates a whole new market for weapons and armor.

**NEW ARMOR AND WEAPON DESIGNS....LOTS OF THEM PLEASE**

**BOATS FOR TRANSPORTATION IN THE LAKES**

Possible a new sink for unused points in your trees...new skills and counterparts to use in skills.

We have mentioned the idea for Ploderos packers or Shalah packers....for those crazy diggers out there...

More interesting boss encounters would be well received by all. I personally got tired of going out and killing a boss with just me and my alt by pressing 2-5 buttons...got lame...fights like Cratchkin are fun and I would like to see more mechanics in the boss fights that make it so you need to have a team to hunt them. This will make them more of a challenge and bring something new to the game.

Lastly we all know the populations have been really low on the servers as of late, have you looked into the possible merge of the 3 servers to up the amount of people on for the events and increase the participation in pvp and op battles. We could still keep separate Universe channels for each server so that all people can talk in their native language or choose a language they prefer. If the server population went up more people would have to find more places to dig due to Kami Tolerance and would actually have to pvp for super nodes and PR bosses. The amount of change would be incredible and bring the game more inline with what the mechanics were supposed to look like.

Well that is all that is on my mind for now...lets see what your feedback is on this first and I will gather more thoughts because I have tons.
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