What about a mix of it?
do PVP to get op, then do guild missions to keep op producing, if you can't keep upkeep you loose op and it becomes a rogue op everyone can attack and the defenders will just be simple npc's, are you able to keep upkeep then other guilds can still attack but you can do like in the past and buy npc's and even more.
ps. 4-6h mission once a week with guild should be good i guess so ppl with alot op's get a hard time and the higher q the op the harder the mission and should only allow guild members on the missions (we all know this can be exploited but atleast it gives some kind of idea)
do PVP to get op, then do guild missions to keep op producing, if you can't keep upkeep you loose op and it becomes a rogue op everyone can attack and the defenders will just be simple npc's, are you able to keep upkeep then other guilds can still attack but you can do like in the past and buy npc's and even more.
ps. 4-6h mission once a week with guild should be good i guess so ppl with alot op's get a hard time and the higher q the op the harder the mission and should only allow guild members on the missions (we all know this can be exploited but atleast it gives some kind of idea)
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