I'm going to have to disagree with both ideas for shortening mis-matched battles.
One reason is that perhaps the underdog isn't able to gather people on at the appropriate time. If you only need to win five rounds, that could still be the last five rounds. Maybe it's a lame tactic, but it's just as valid (or more so) than many other tactics that have been used, or will be invented. It may also not be a "tactic".
But also, you -can- schedule fights to make them more evenly matched. Everyone knows more people are available on the weekends than during the week. It's just the nature of the working/job environment. Picking the time is one strategy used to win, but if people really want a good fight, and not just a cheap win, they can pick times when more people can be involved.
I've been to several Op handovers and even on the winning side of a couple of overwhelming fights since I've resubscribed, and we passed the time by just chatting and goofing off.
If people schedule a fight to produce overwhelming odds, they should have to deal with the lull in activity that is associated with it, imo =)
One reason is that perhaps the underdog isn't able to gather people on at the appropriate time. If you only need to win five rounds, that could still be the last five rounds. Maybe it's a lame tactic, but it's just as valid (or more so) than many other tactics that have been used, or will be invented. It may also not be a "tactic".
But also, you -can- schedule fights to make them more evenly matched. Everyone knows more people are available on the weekends than during the week. It's just the nature of the working/job environment. Picking the time is one strategy used to win, but if people really want a good fight, and not just a cheap win, they can pick times when more people can be involved.
I've been to several Op handovers and even on the winning side of a couple of overwhelming fights since I've resubscribed, and we passed the time by just chatting and goofing off.
If people schedule a fight to produce overwhelming odds, they should have to deal with the lull in activity that is associated with it, imo =)