If you parked your meks near yelk spot or digging spot it's exclusively your fault. No wonder, they may occasionally get killed. Kind of punishment for your own stupidity or lack of attention. Deal with it. If you lost your meks once, hopefully you have learnt your lesson and next time will pay more attention. All is good here, nothing have to be changed.
Learning what places are good or bad is a big part of game experience. Wrong choice must be punished. It's very similar to learning what mobs are dangerous and how to avoid them. Let's make all aggro mobs not chasing you once you move one step away from them! Just because they can be used for griefing by dragging them to other players.
Learning what places are good or bad is a big part of game experience. Wrong choice must be punished. It's very similar to learning what mobs are dangerous and how to avoid them. Let's make all aggro mobs not chasing you once you move one step away from them! Just because they can be used for griefing by dragging them to other players.