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Razrah (Leanon)
The ency quests normally consist of 4 minor and 1 final mission, thus the first can always be the same NPC, but then the rest changes. Nevertheless each mission giver needs to provide a clue/hint of the next one, such as:
"I heard a hunter in the northern parts needs help in with a certain task...".
This hunter could be the closest or even far away, but still in the same major region, e.g. north of fleeting garden could range from Davae to Grove of Confusion, but still all in Matis.

As quests give a permanent bonus it needs to be more difficult in my opinion. ^^

I personally don't see where this would be needed:
1. Many of the mission givers in the middle of the rite (minor) already move around. Some roam all the time in the region/surrounding regions, some move seasonally between locations.
2. The rites as it is, even if you use the spoilers on other sites, still offer a challenge as every rite is different.
3. You can choose to turn off the mission giver/receiver icon if you want more of a challenge now and there are no arrows pointing you on your way. I had a mission that took me over a year to find the roaming NPC (before that feature was ever introduced). Most likely a bit easier to find now if turned on.
4. If more difficulty for all is needed/desired by the devs they could just turn that feature off again for the rite missions. I doubt this is the intent as the introduction of the icons was made for the purpose of making it a bit easier (still have to be w/in 250m) to locate giver/receiver of missions.

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