Mutual GNU / Linux


[FIXED?] Linux Client - rendering too fast!

I sent in a support ticket for this issue in-game as well but still haven't found a solution so I'll most again here.

I'm running Ubuntu 10.04, with a GeForceFX something-or-other (it's a few years old).

Everything works fine. Even Ryzom runs beautifully with all the settings maxed.

Trouble is, all the character animations (mine, other players, and NPC) play at double speed. Mobs too. Also, rotating elements in world spin too fast, weather particles are double-speed, and all in-game particle systems are just going too darn fast.

My in-game support ticket directed me to a ubuntu forums thread for a "Double Clock Speed" issue, but that isn't helping because I don't have that problem. Ryzom is the only place I've ever seen anything like this. I've changed the graphics settings many times in-game with no changes, but I haven't messed with any of the .cfg files yet. Also, the problem is not present in any other OpenGL apps that I have noticed.

It's a pretty weird one, hopefully we can find a solution, otherwise I'll keep playing on my Windows laptop to avoid how silly everything looks here in Linux :D
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Last visit Friday, 22 November 01:47:42 UTC
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