Distance modifier used in skill editing is initially only available for distance reduction.
Then, I agree, it opens for an increase.
But it doesn't happen very soon.
Even worse, if player wants to enchant melee weapon, they can't just go and put "no range" (0m, touch attack).
We must precisely cast magic from an object, even if it is sword with which to cut enemies.
Then, I agree, it opens for an increase.
But it doesn't happen very soon.
Even worse, if player wants to enchant melee weapon, they can't just go and put "no range" (0m, touch attack).
We must precisely cast magic from an object, even if it is sword with which to cut enemies.