IDEAS FOR RYZOM


New-born Javing: remove disarm

hated it when i first encountered a javing, but took me nearly no time to learn to avoid them, out run them (easy enough in silan)

and it's a pain, but that's the point, adapt and overcome adversity is exactly what the javing teach the young new homin.

wait till you run into mobs on the mainland with area of effect attacks, a javing won't be top on your list of pita mobs then.

the argument that "disarm skill conflicts with mechanics of combat against other creatures" is rather weak, ryzom is a LIVING world, mobs interact with each other, as well as the players toon. the fact that your fighting something in the area of javings and not dragging the XXXX mob that you want to fight away from potential aggro from javings.

they've been that way for nearly 20 years now, and everyone else adapted to this unique attack/skill.... no reason to remove or change it as it's very easy to avoid them, and there is NO reason to fight anything in the area of a javing spawn when you can hit something, run 50m away and then kill it easy enough without worry of the javing disarm.

just my two dappers on the topic, but honestly i wouldn't expect this to get any more attention beyond comments, none the less, keep posting ideas, good or bad it's nice to see someone using the forums :)

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Remickla (atys)
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