IDEAS FOR RYZOM


Tribes / bandits loots

basic and/or fine generic materials of the same Q as the region of the bandit. (we can buy choice from the civs)

for examples:

killing a Zora Kovan would have loot of Q50 because Cities of Intuition is up to level 50 in region (other then named and bosses)

killing a Lake Loafer would have loot of Q100 because Maiden Grove is 51-100

killing a Homin Hounder would have loot of Q150 because Haven of Purity is 101-150

and so on.

the number of mats dropped should be no more then 25 per bandit....

(the low level stuff could be looted or dropped... for now, i have thoughts...)

talk

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Remickla (atys)
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