IDEAS FOR RYZOM


The "New Interface" Concept

Tgwaste
Lots of interesting ideas.. but the long action bar definitely wouldn't work for the way I use the UI. Needs to be split up.

Your suggestion? I'm calculating the number of overwork, we need to understand that the solution should not take a lot of developers' time at the moment. yes, and +2 columns is quite a bit, and it will add 4 keys to use skills, I think this is a great solution, but if you have ideas, let's discuss.
Show topic
Last visit Sunday, 24 November 18:12:34 UTC
P_:G_:PLAYER

powered by ryzom-api