IDEAS FOR RYZOM


The "New Interface" Concept

Tgwaste
Lots of interesting ideas.. but the long action bar definitely wouldn't work for the way I use the UI. Needs to be split up.

Your suggestion? I'm calculating the number of overwork, we need to understand that the solution should not take a lot of developers' time at the moment. yes, and +2 columns is quite a bit, and it will add 4 keys to use skills, I think this is a great solution, but if you have ideas, let's discuss.
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Last visit Friday, 18 October 07:42:13 UTC
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