ROLEPLAY


« kün geyum » Récit du voyage sur la route d’Oflovak jusqu’à Coriolis

                
Azazor's logbook
Day after my arrival D+1

I finally was allowed to get my stuff back. They went through all my writings and those of Eeri. According to the Fyros, whose name I still don't have, I seem to them quite honest about my intentions. What is not the case of the homina who accompanies me. He wouldn't tell me more and I don't care. They can hang her, it's not my concern anymore.
So the Marauders agree to host me for a week in exchange for a job in the kitchen. I have had my Marauder armor confiscated and my weapons will be returned to me when I leave. So I put back on my Fyros armor. It's not so bad after all, even if I would have liked to bring back a Maraud' armor in the New Lands. The Fyros is waiting for the orders of his superiors to know if he should make me turn back or if they agree to let me continue my way to the Old Lands. 

D+2
I was able to talk to a Maraud' who works in the kitchen with me. He explained to me that The Citadel is not really a city such as one imagines it. It is in fact more of a fractured part of the great root ridge that surrounds the desert of the Old Lands and that forms a kind of maze. There are crevices everywhere that the Marauders travel on a regular basis. You should rather imagine an agglomeration of small temporary camps built and dismantled in response to the kitins moves. The Old Lands are literally teeming with kitins. The strategy for containing them is to let part of them enter the maze and get lost in it, for then kill them or get them out again. Forget about the idea of a big wall that the kitins would crash into. The constant battle of the Marauders against the kitins is mostly hide-and-seek. The Maraud' who told me this can't tell me much more than that, alas. The cult of secrecy is quite prevalent here, and people are suspicious of me. I understand them. We are also very suspicious of them in our land. It's only as a fair return. 

D+5
The Marauders agreed to accompany me to a first Citadel encampment in three days. From there, I will receive further instructions on how to move around The Citadel until I get out. They would not tell me more at this time. I was asked with a smile if I like climbing. I have a feeling I'm not going to like it...

D+6
One of the Marauds who had taken me into the cell on the first day came up to me today and threw a batch of papers on my bunk. He said that I should be interested, that these were Eeri's writings and that I could keep them because they had already made a copy. When I asked him about her fate, he couldn't answer me. But it seems that she won't be coming out any time soon. Too bad for her. All she had to do was listen to me and play it fair.
I started to read, and I have to admit, at least in writing, that I feel a little guilty for having been so tyrannical. The toub is secretive and has a major issue with trust, but her intentions were good. I should finish reading tonight.

D+8 

I joined a small convoy towards The Citadel and we left early this morning. The further we go, the more gigantic the ridge seems. Next to it, the cliffs of Scorched Corridor seem ridiculous. Will I really have to climb all this...? And... I saw Eeri. From a distance. Chained to a toub and well guarded. She is part of our convoy, in the back. Of course, I am forbidden to approach her. According to a Maraud', she is going to meet an important person of The Citadel and I don't have to know where. "Akilia?" I asked. He growled in answer. So not Akilia. And clearly, this one is not in odor of sanctity here either. We are told on and on in the New Lands of Akilia being the leader of the Marauders, but after what O'Tello said, and that growl, I begin to believe that here exist power struggles too, between the pro-Akilia and the others...


D+9
That's it, we arrived. During the last hours of walking, I did not dare to look at the top of the ridge, for fear of being nauseous. There, the winds were particularly violent, but we finally managed to sneak in a small notch to finally reach a first rough camp inside the cliff. The Marauders seemed to be used to this trip. According to one of them, most of the camps are troglodyte and temporary. There are a few permanent camps here and there that are extremely well hidden and defended, but almost all of them are shifting, depending on the movement of kitins and the tactics adopted to neutralize them. Again, these cliffs remind me of those of Scorched Corridor. A real maze of caves, canyons and crevasses. But so much bigger... We leave in one hour. The time to write this. 

As a result I know how I'm going to get to the Old Lands. By the top. I was told about climbing, this will be the case. From a place in the Citadel, I will be able to use a set of ropes, ladders and other footbridges to climb up the ridge. Once at the top, I was advised, if I want to join Coriolis, to follow more or less the edge of the cliff, depending on the presence of kitins. They are less numerous at the top, but still present. So, it will probably be necessary to make some detours. But I will have not to go down under any circumstances. They told me that anyway, once I'm up there, I'll understand why. 

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fyros pure sève
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