IDEAS FOR RYZOM


Prospect logic

Not really an idea but also not a bug; depends on interpretation.

As far as i can see, 'Up to X' prospect works bottom-up. As in:

are there any Basic mats of specified type?
if Yes then End
are there any Fine mats ....


Which I find basically useless. Shouldn't it be the other way around? 'Up to X' to me seems like "I'd like X but if there are none I'll live with (X-1), hell, even (X-2) will do in a pinch."

Of course, as almost always, best solution is to have both. Bottom-up as well as top-down. it's not like we lack skill points.

Funny enough, if Excellent mats share the area with lower grades we get season/time/weather 'errors' prospecting for exactly Choice. Above ground.

And finally, get rid of "Not found due to an obstacle". Collision detection was relaxed (even almost removed for mobs) for a reason and there are no other LOS checks I'm aware of. Again, for a reason.
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Last visit Wednesday, 18 September 13:31:24 UTC
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