IDEAS FOR RYZOM


Mechanics are terribly explained (and how to improve this)

I fully agree with you. I started 2018 and if nobody would explain some basics, then I would just leave. There are some basic tutorials, but it is rather a wall of text. Who read this anyway?

Especially "magic instant cast" of weapons is a must-have on Silan. Which is really powerful and is used by the majority of all players.

The game mechanics should explained ingame and not primary on the wiki and other pages.

Hopefully the new project of "Silan-Refactoring" will also include your suggestions.

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