IDEAS FOR RYZOM


Valoriser les tribus

While we're on the subject, here are a few ideas to add to Djiper's ideas:
  • How is it that a patrol can walk quietly in the camp of the enemy tribe when there should be a bloody battle?
  • If you can attack and be attacked by NPCs, there's no logical reason why you can't heal them (or be healed in some way; which is done in other games, by the way). One could cure these poor Cockroaches who are constantly being slaughtered by the beasts of the area under the indifferent eyes of their protective power.
  • This last point could be a prolific source of protection missions for a wandering NPC for example, or even, why not? of some nice animals...
While we're on the subject, here are a few ideas to add to Djiper's ideas:
  • How is it that a patrol can walk quietly in the camp of the enemy tribe when there should be a bloody battle?
  • If you can attack and be attacked by NPCs, there's no logical reason why you can't heal them (or be healed in some way; which is done in other games, by the way). One could cure these poor Cockroaches who are constantly being slaughtered by the beasts of the area under the indifferent eyes of their protective power.
  • This last point could be a prolific source of protection missions for a wandering NPC for example, or even, why not? of some nice animals...

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