GENERAL


Multiboxing

Now think about it. If I broke the whole subject down to a very naive board game. Let's say, "Don't be angry." This game is designed from the start to be a four-player board game. There are 4 slots that can be filled. All are equal and have the same prerequisites. The dice determine the course of the game.

Now it' s time for the Multiboxers!

If 2 players play and each controls 2 figures, then they have the same conditions.

But if one player occupies 3 places and the other only one, then the probability that the Multiboxer wins is tripled.

As simple as that, right?

Why should one occupy several slots as a Multiboxer at all, if there are enough people?

Social aspect: There are not enough players (which is usually not the case), or not enough who want to play with you (means there are not enough who like you or you like them), or you are just so antisocial that people prefer to avoid you.

Challenge: Since the game is much too easy for you, since you only roll the dice and move pieces, you see it as a challenge to direct several pieces to make it more exciting and exhausting for you. But you forget that this game is much more fun for company and that it is designed for that.

Art: It is truly an art to play "Don't be angry" alone, but also just as sad. You rather feel sorry for the Multiboxers and would like to play with them as one player, but then there are the others. There is no space left on the board. You make a space free and everyone can be happy, but it feels more like you're the fifth wheel: "Oh, there's the other one... He can play with himself... Why should I stay?" It gives the feeling in the game that you are unimportant as a single homin and a multiboxer doesn't need me to play anyway. I better go. You can play like that, but there's always that slightly bitter taste when you see a multiboxer. You just avoid him.

Translated with www.DeepL.com/Translator (free version)

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