I've read through everything and somehow something doesn't come up: The design of the game, or what purpose it was made for:
One decision of the game design was to force cooperation between the players.
Each design can also offer other application possibilities that are not intended for this purpose. I think of the following example:
To put it in a nutshell:
If someone says: "You're not playing right", he means: "Don't use your damn AMD CPU as a heater for your basement!" Means the game is not made for "multiboxing", it's just a misuse of design.
You can do that, and it works. Some people have fun with it. But it is a short pleasure at the expense of the game. Many will leave because they see that Ryzom only produces "hot air" if the game is really continued in this way.
And now to Beeficus and every other Multiboxer: It is not your fault that you have actively used the possibility. But it was not actively promoted and it wasn't also guaranteed in the terms and conditions. There was never a guarantee that the code of conduct would never be changed. But what I do understand is that the announcement of the change came suddenly, which I do not fully understand myself. However, if multiboxing was the only reason, or the predominant reason, for playing Ryzom, then this is a false focus that Ryzom never promoted, but is or was only a stopgap solution. Now the situation is that more and more people are using multiboxing, and this is damaging the cooperative part of the game, as mutltiboxers largely avoid the need for social cooperation. And yes, it is a European game, which is mostly played by European players in the European time zone. If I play an American MMORPG and there is only one American server, I would also adapt to this time zone if possible if I want to play the game seriously. Just my opinion.
And now I'm out of the discussion.
One decision of the game design was to force cooperation between the players.
Each design can also offer other application possibilities that are not intended for this purpose. I think of the following example:
example
A processor is designed to perform computing tasks. Now, processors that work hard also generate heat that cannot be avoided.
You can actively cool the processor, downclock it, or let the heat dissipate. In general, the processor is cooled or downclocked, which is a design decision.
However, it is an abuse of the design if the heat of the processor is used to heat your own home, for which it was not and is not intended, but this does not prevent anyone from using it in this way.
To put it in a nutshell:
- One element of Ryzom's design decisions is the cooperation between the players.
- Do you want to stick to the design decision that one player alone per character is playable simultaneously? (actively cooling the processor)
- Do you want to stick with the design decision that one player per character is playable at the same time, but make it easier to play as a single player? (active cooling with processor down-clocking)
- Or do you want to actively support "Multiboxing"? (use processor as heating for the apartment)
This design decision can of course lead to other applications, such as multiboxing.
There are several possibilities:
If someone says: "You're not playing right", he means: "Don't use your damn AMD CPU as a heater for your basement!" Means the game is not made for "multiboxing", it's just a misuse of design.
You can do that, and it works. Some people have fun with it. But it is a short pleasure at the expense of the game. Many will leave because they see that Ryzom only produces "hot air" if the game is really continued in this way.
And now to Beeficus and every other Multiboxer: It is not your fault that you have actively used the possibility. But it was not actively promoted and it wasn't also guaranteed in the terms and conditions. There was never a guarantee that the code of conduct would never be changed. But what I do understand is that the announcement of the change came suddenly, which I do not fully understand myself. However, if multiboxing was the only reason, or the predominant reason, for playing Ryzom, then this is a false focus that Ryzom never promoted, but is or was only a stopgap solution. Now the situation is that more and more people are using multiboxing, and this is damaging the cooperative part of the game, as mutltiboxers largely avoid the need for social cooperation. And yes, it is a European game, which is mostly played by European players in the European time zone. If I play an American MMORPG and there is only one American server, I would also adapt to this time zone if possible if I want to play the game seriously. Just my opinion.
And now I'm out of the discussion.