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Technical harvesting notes

Based on the fourth section (Sources), I've figured the following;

SM 0 - Use high/harmful Rate to degrade Life; use gentle Q to preserve Stability; Terrain spec preserves both; Mat spec is irrelevant

SM 1 - Use high/harmful Rate to degrade Life; use gentle/lower Speed to preserve Stability; Terrain spec preserves Life; Mat spec preserves Stability

SM 2 - Use Harmful Q to degrade life; use Gentle/lower Rate to preserve Stability; Terrain spec preserves both; Mat spec is irrelevant

SM 3 - Use Harmful Q to degrade life; use Gentle/lower Speed to preserve Stability; Terrain spec preserves Life; Mat spec preserves Stability

SM 4 - Use Harmful Speed to degrade Life; use Gentle/lower Rate to preserve Stability; Terrain spec preserves Stability; Mat spec preserves Life

SM 5 - Use Harmful Speed to degrade Life; use Gentle Q to preserve Stability; Terrain spec preserves Stability; Mat spec preserves Life

Preservation - Gets a +20% boost from Mat spec

Stability - Gets a +10% boost from Terrain spec

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