I have to mention again- since it may have been lost in translation- that Craft-for-Dappers "Overseers" should not have such long cooldowns as (1) there was no reward boost (which was miss stated in the Ryzforge meeting) and (2) craft missions actually pay very little based on per material and per time required basis. The Overseers were the only missions that were not broke before the patch... but now are. Please review the earlier comments- there is a huge difference between hunter, prospector, supplier missions and crafting! (Basically, crafting requires you to trek to materials, harvest them, trek to the overseer, make the items, and deliver the items to the NPC)
Also, Craft missions for only fame are broken now since the fame was almost completely nerfed.
Also, Craft missions for only fame are broken now since the fame was almost completely nerfed.