I think we see it differently :-)
The kittin are a part of Atys, and learning to deal with them is an important part of the game. Parking them off at safe distance, so we can merrily skip from a-to-b without paying attention to them doesn't fit into the Lore at all, it in fact breaks it completely.
Homins / Homines are meant to survive on what is now a harsh planet, ravaged by a threat from Kitin (Thanks Burning Spear :P). We're not meant to sew curtains, darn socks, and bake cup-cakes :P
If the Kitin are a problem, cast your mind back to the Silan mission 'Hunters & Prey #2' in which you are asked to go to the Hunting Grounds and, whilst remaining hidden, observe the Bodoc. The missions is there for a purpose, to teach you to watch the movements of the mobs and to help you learn to safely bypass them or, like a true hunter, pick your moment to strike!
Running round willy-nilly with mobs parked off at safe distance implies that, in some way, Hominkind are able to control them, which we can't. If we could, we'd tell them all to go back underground, treking would be pointless, crafting weapons / armour would be almost redundant, etc.
What maybe a useful compromise, after finishing the Hunters & Prey mission, there is no notable reward. Nor is there a need to observe any of the other mobs to gain the same knowledge of their movements. Adding some sort of reward (maybe something simple like [% reduction in agro range]) for monitoring the movements of the various carnivore that helps in some way to deal with them could be useful.
The kittin are a part of Atys, and learning to deal with them is an important part of the game. Parking them off at safe distance, so we can merrily skip from a-to-b without paying attention to them doesn't fit into the Lore at all, it in fact breaks it completely.
Homins / Homines are meant to survive on what is now a harsh planet, ravaged by a threat from Kitin (Thanks Burning Spear :P). We're not meant to sew curtains, darn socks, and bake cup-cakes :P
If the Kitin are a problem, cast your mind back to the Silan mission 'Hunters & Prey #2' in which you are asked to go to the Hunting Grounds and, whilst remaining hidden, observe the Bodoc. The missions is there for a purpose, to teach you to watch the movements of the mobs and to help you learn to safely bypass them or, like a true hunter, pick your moment to strike!
Running round willy-nilly with mobs parked off at safe distance implies that, in some way, Hominkind are able to control them, which we can't. If we could, we'd tell them all to go back underground, treking would be pointless, crafting weapons / armour would be almost redundant, etc.
What maybe a useful compromise, after finishing the Hunters & Prey mission, there is no notable reward. Nor is there a need to observe any of the other mobs to gain the same knowledge of their movements. Adding some sort of reward (maybe something simple like [% reduction in agro range]) for monitoring the movements of the various carnivore that helps in some way to deal with them could be useful.
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Everone has an opinion, and of course are entitled to have one, but others are equally entitled to decide whether they choose to agree or disagree. Acting like a complete Muppet isn't likely going to change minds or win support :)