Another nice guide, Alees!
I do have one question though; what about Spear/Lance+Buckler? Is the lower raw DPS balanced adequately by the fact that Ignore Armor allows every single hit to be full damage, as well as plenty of opportunities for criticals (especially with Tekorn)? It seems to me that 607 damage unreduced by armor 44 times a minute with Dodge of up to +19 (and another +24 for the buckler) would be at least feasible, possibly even enough to counter the lack of Bleeding as that is based on damage that is reduced by Slashing protection. The only real downside I see is that the Adversary Dodge isn't as good. (Adversary Parry is irrelevant since using 1h against Parry is just silly :p)
Your thoughts?
I do have one question though; what about Spear/Lance+Buckler? Is the lower raw DPS balanced adequately by the fact that Ignore Armor allows every single hit to be full damage, as well as plenty of opportunities for criticals (especially with Tekorn)? It seems to me that 607 damage unreduced by armor 44 times a minute with Dodge of up to +19 (and another +24 for the buckler) would be at least feasible, possibly even enough to counter the lack of Bleeding as that is based on damage that is reduced by Slashing protection. The only real downside I see is that the Adversary Dodge isn't as good. (Adversary Parry is irrelevant since using 1h against Parry is just silly :p)
Your thoughts?
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