DISCUSSIONS AROUND ONGOING PROJECTS


 Discussion around "Outpost Refactoring"

Revvy
Well, OP or not, change or not; players are not interested into this very slow-paced game in 2019.
Gameplay is slow and boring and the mentality is slow and static (even if very helpful and welcoming)

Please recognize that this is YOUR point of view and is not representative of the entire population. All of us experience the game depending upon who we interact with when we are on line. But when one's exposure is limited to a group that rarely logs in except under certain instances (Bosshunts / OP Battles), they're not interacting with a large portion of the server population. The people I see every day chatting in Uni and in PMs are clearly not bored, and do not consider the game slow paced. The games viability dictates that their PoV is just as valid as yours..

I've been playing 15 years, I'm not bored.... I maintain my subscription to the game even when I need a break to take care of RL. I try and say hello to any new players I see, ask if they have any questions and listen to the views expressed. I don't play in level 50 areas but I have no desire to take them away from them.

"Remember, grasshopper, it's the journey, not the destination "

If you want to have a bunch of 250 players to run around and bash skulls with, no one is stopping you. My sons played high school sports. But my 12th grader never played against the 9th graders and neither of those played against the 6th graders. Point of information ... it's not fun for the lower classmen as they'd be either riding the bench or, if they got in, would not have an opportunity to impact the outcome.

I don't have a horse in this race. I doubt there's a single GH that doesn't have a store of OP mats that would last months if every OP broke today. Making all OPs 250 ? What's the goal ? ... so every player at an OP battle has a 250 Supreme Vedice Boosted Weapon and Armor set ?

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