1-Graphics group
Aileya: Thanks primarily to Teanwen, the graphics team can now work with the latest version of 3DS Max (2018). Unfortunately, so far, it is just usable for newly created files/objects, due to a bug where the NeL Plugin do not handle all parts of the textures properly
BUT this is improving any kind of workflow a lot (with new stuff mainly, so far)
If you are interested to try it yourself, you can find the Nel Plugin for 3ds Max 2018 x64 here https://bitbucket.org/ryzomforge/assets/commits/78af3f6da0ae82ce4 a84d33683bd11ef6f3dec91
Aileya: Thanks primarily to Teanwen, the graphics team can now work with the latest version of 3DS Max (2018). Unfortunately, so far, it is just usable for newly created files/objects, due to a bug where the NeL Plugin do not handle all parts of the textures properly
BUT this is improving any kind of workflow a lot (with new stuff mainly, so far)
If you are interested to try it yourself, you can find the Nel Plugin for 3ds Max 2018 x64 here https://bitbucket.org/ryzomforge/assets/commits/78af3f6da0ae82ce4 a84d33683bd11ef6f3dec91