IDEAS FOR RYZOM


Merchant expiration timer - a different approach

summary version:
Feature: "Sell to others"

Suggestion
: After 7 day timer expires, items are stored in limbo where they can be recovered. Like many other MMOs.

Rationale: stressful to keep up with 7 day timer for items, especially things like jewels, weapons, non -stackables 

Hi all!

I was discussing with a Homin today and , he presented a very interesting , good, idea (imo).

So I have posted before, asking for things like, less slots, but longer expiration timer, etc , on merchant. The post was met with much opposition. I understand some people want all 128 slots on the merchant. I understand some people want longer timers.

What if... WHAT IF....

After the 7 day timer expires, your materials/items are not just sold/taken off shelves. What if....

What if! The items were placed in some form of temporary storage (perhaps with it's own 30 day timer (etc))

I have a very hectic life, and I cannot always keep up with a 7 day timer. I try hard to stock the merchants, and it's been very effective this week, but it's a stress to remember, to remove all the items, log out, log in, relist.

What say, 7 day timer, 128 slots, but after 7 days, it gets stuck in limbo for a while longer?

I wouldn't mind paying a monthly upkeep for that extended timer. There are lots of ways to balance this.

I've also thought of "pay a fee to extend timer back to 7"
But for now, I really like the idea that you can take your items if they do not sell, instead of losing them. Many other mmo's do this.

+1??

I'm not putting a poll, it's depressing how many no's this forum has :)

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