IDEAS FOR RYZOM


Target's Bonus/Malus bar

Gepardina
These are my reasons for asking for this.
  • inflicted Stun on a target by inflicting a critical hit on the target's head from Melee Weapon is written in chat
    ...
  • Melee fighters do not know if affliction has ended. Full animation is playing regardless if link lasts one sec or few. Really hard to work with mage sleep skill.

If the animation has been started, afflictioner has got hit in and will gain experience from the fight. However, the first one is really valid point (like Kyohei too pointed out). I think this is something that should be in the active links window tho, even tho critical hits are not practically links... Well, getting offtopic, thanks for the explanations =)

Kyohei
EDIT : Honorable mention to the fact that sys info is literally a text hell, especially in a fighting situation.

Lol, I must be immune to text hells as a Linux user =P. Filters for sys.info would be handy tho.. Cant stay on topic today, sorry x)

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