IDEAS FOR RYZOM


Target's Bonus/Malus bar

Yes please!

As Kyohei said: in a chaotic situation, the sys info is close to useless, and anyway it can't show information except about the thing *you* do.

In pvp, for example, you would rather want to know if an enemy homin is still under fear effect, or if they can finally start to fight back. Same for mobs, really.

This doesn't sound like a great complication for the client-side programming, unless the client literally does not have the required information at all times.

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