IDEAS FOR RYZOM


Target's Bonus/Malus bar

Jahuu, for instance :

Melee fighters can't really obviously know if aflliction/neutra spell has linked nor if it has ended already or not (unless they are constantly looking at their mages - which they are not really supposed to)

Gepardina takes the example of the sleep spell - the above instance makes it really hard to work with a sleep spell for a melee fighter, cause they can't know quick enough if target is asleep.
And that's only the PvE consequence; take it to PvP : now melee fighters can't even know which spell was cast on who in addition to what's above. Confusing as hell.

Now cast aside the melee fighter example and let's see from the mage PoV; since i can feel the "self digging pick" comments coming, having to read sys info to know what's happening to your spell is not a matter of skill nor immersion - it's a matter of poor game design. As a mage you are neither supposed to be looking at yourself nor at the chat constantly.

My vote is yes.

EDIT : Honorable mention to the fact that sys info is literally a text hell, especially in a fighting situation.
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