IDEAS FOR RYZOM


Gameplay de recrutement des gardes régionaux

I can't tell you about people leaving the game, but for sure the fact that the game is stuck doesn't attracted new players and players who might return if things are moving on. And some are leaving or leaved because the game is/was going to nowhere.

But I think, we kinda have the same understanding on severals points here.

I agreed on that:

- PvP shouldn't be forced, that's why in this proposal we included a way to bypass this by paying for players. But maybe in the proposal, it's a bit too much and in a too short period of time;

- We suggested a paid in mats/dappers exactly because it has already be done in the past and it will continue to be done (goo, thesos tower defense, temple war etc) and it's a good way to make homin responsible of what they do in a certain basis;

- I'm glad that I was wrong with this sentence : "You are talking about "dappers" and "short-cycle" as blockers and then it's 'NO'. My opinion is: you read PvP and then you closed the discussion." :)
The grind aspect is something that we need to take into account but right now I don't see any others solutions than more grinds in a first time :/ but maybe it can be an long event where cities/nations could train and help by collecting mats the new patrols to watch the land instead of collecting mats every N days;

- Collecting dappers is hard because the economy is broken. As a marauder player for me it's impossible to grind dappers if I want to play my char on the right way: aka to collect dappers you need to do mission or occupations:
- craft mission are given by PNJ's who increase our fame at one point and/or are friends with nations... doesn't make sense for me to do that;
- occupation: as far as I know I can't do them since I'm not allowed in any city of Atys (because of my fame being lower than -50 everywhere);

But maybe we can link the craft mission with the proposal we have here... like that people continue to grind but help at the same time (means rewards as its already in place).

What made me mad recently is the federals guard who appeared on Fairhaven... but understand me, I'm not against those guards they are more than welcome in my opinion but the point is how it has been done: --> Players requested them on Taliari assembly and then guards popped (request was to eject marauders), and they made this request because they were not able to eject us themselves (yeah they never tag... so how do you want to eject your ennemies from the city in that case)... its just doesn't sound fair cause guards are over powered and we can't do anything about. To me if players doesn't want to see us: 1) they tag and say us good bye with their axes. 2) they help to increase the guards patrol. And then the proposal has nothing to do with PvP really, it's adding PvE and interactions in the game.

For the event team, you are right they are trying to include us in some events (and not only PvP events in case you mind (yeah I'm not an hardcore PvP player at all and I'm bad at it to be honest)). And we have our roles to play (and sometimes my char is feeling hurt as a marauder when his ennemies are healing him for whatever reasons). But yes, it's a very good thing and I hope that others we learn how to play with us in a respectful way (both last events which has been player with marauders interaction where a success for both side).
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Last visit Tuesday, 26 November 00:42:11 UTC
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