Interesting idea --
I would make it so it crafts as a light helm. Boost with hp and the HP value (up to 125) will be subtracted from the gas damage. I.e. a q250 Digger Mask with 125 hp will generate a damage report of 310(435) per tick. That would be not over-powered, but still useful. It would require a lot of graphics work by the Graphics Team, especially since there would need to be four versions for the four Nations.
Good question -- would it be effective against Yelk gas?
Argument against: The "gas" from digging is generated by the Kamis. It may very well be attacking the skin and organs of a homin, in which case a gas mask would be useless.
I would make it so it crafts as a light helm. Boost with hp and the HP value (up to 125) will be subtracted from the gas damage. I.e. a q250 Digger Mask with 125 hp will generate a damage report of 310(435) per tick. That would be not over-powered, but still useful. It would require a lot of graphics work by the Graphics Team, especially since there would need to be four versions for the four Nations.
Good question -- would it be effective against Yelk gas?
Argument against: The "gas" from digging is generated by the Kamis. It may very well be attacking the skin and organs of a homin, in which case a gas mask would be useless.
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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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