Good idea but I think the quantity proposed here to get to higher level is too cheap.
If it's expensive (or more complicated, for example with risk of failure) the alchemy process could be extended to normal materials. Could be interesting to create new recipes with loot materials that are otherwise too low for HL players.
If it's expensive (or more complicated, for example with risk of failure) the alchemy process could be extended to normal materials. Could be interesting to create new recipes with loot materials that are otherwise too low for HL players.
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Beauté, curiosité, virtuosité !