Have not been around for a while, as far as tanking a mob and holding aggro, player and mob HP doesn't have anything to do with it
Aggro is damage based, it's an aggro table that we can't see in-game
I can tank any boss with default attack and taunt in the same macro
Can also tank multiple mobs with default attack and circular without them attacking other team members, the key is not to heal or nuke until the tank has hit the mob. This is why plods and other multiple mobs go for healers or nukes.
Taunt resets aggro table so the tank goes to the top again, if tanking multiple mobs the members of the team need to target the same mob the tank is targeting
The most basic mistake people make is healing the tank before he has control of a mob or multiple mobs.
As for plod clones, as far as I can remember, kill and quick as you can and don't loot, once they start cloning just kill them in the order they clone, never kill the plod that just clones last, not looting is always the key
Aggro is damage based, it's an aggro table that we can't see in-game
I can tank any boss with default attack and taunt in the same macro
Can also tank multiple mobs with default attack and circular without them attacking other team members, the key is not to heal or nuke until the tank has hit the mob. This is why plods and other multiple mobs go for healers or nukes.
Taunt resets aggro table so the tank goes to the top again, if tanking multiple mobs the members of the team need to target the same mob the tank is targeting
The most basic mistake people make is healing the tank before he has control of a mob or multiple mobs.
As for plod clones, as far as I can remember, kill and quick as you can and don't loot, once they start cloning just kill them in the order they clone, never kill the plod that just clones last, not looting is always the key