if i came across a team doing let say, jabs, then i'd check the "downtime" between kills, if killing 1 jab took relatively long then the mob spawn isn't being utilized effectively, i'd then ask them if i could join in on the spawn.
I would say the CoC should reflect more on whether or not you joining in on the spawn would significantly diminish the original teams gains.
The CoC should automatically allow spawn sharing (imo) as long as you are not disruptive or slow down the original team significantly, like: your kill speed, not looting corpses, tagging their targets (tho accidents happen)
I would say the CoC should reflect more on whether or not you joining in on the spawn would significantly diminish the original teams gains.
The CoC should automatically allow spawn sharing (imo) as long as you are not disruptive or slow down the original team significantly, like: your kill speed, not looting corpses, tagging their targets (tho accidents happen)
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