Snapshots
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Visitors of Pyr first see its massive walls in the distance. This defining feature of the city, its ability to encase its citizens and protect them, is something to think about when you do any comparative studies with other cultures.
In fact, one could start by comparing Pyr to its sister cities, Dyron and Thesos. Consider how bare Dyron lays in the path of destruction: it has no walls, no gates, and no means to keep an enemy out. In every way, Dyros and Thesos feel like mere outposts. One does not *live* there. Merchants come and go, as they are wont to do, but would any sane person raise a child there? Of course not.
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Thinking back about the protective nature of Pyr, is it no wonder that it tends to attract all sorts of people who are naturally disinclined to fight for their survival. Scientists, scholars, learned men; but also priests, clerks performing all sorts of services, entertainers ...
Running on the streets of Pyr, you will meet people from all social strata. Just turn another corner and you will discover a new shop that builds swords, or you may stumble into a bar fight; you never know if on the next street you will find a butcher or an exalted priest, deep into a prayer for deliverance..
In the jungle, zorais go home at nightfall and pray that the wilderness will not eat them while they're asleep; on a thunderous night, it is nigh impossible to fall asleep in Zora. But in the desert, the opposite happens: a fyros is alert and ready to hunt at night, while in the torpor of the day, they may even fall asleep. Water is not to be wasted on useless sweating.
~*~
~*~
Visitors of Pyr first see its massive walls in the distance. This defining feature of the city, its ability to encase its citizens and protect them, is something to think about when you do any comparative studies with other cultures.
In fact, one could start by comparing Pyr to its sister cities, Dyron and Thesos. Consider how bare Dyron lays in the path of destruction: it has no walls, no gates, and no means to keep an enemy out. In every way, Dyros and Thesos feel like mere outposts. One does not *live* there. Merchants come and go, as they are wont to do, but would any sane person raise a child there? Of course not.
~*~
Thinking back about the protective nature of Pyr, is it no wonder that it tends to attract all sorts of people who are naturally disinclined to fight for their survival. Scientists, scholars, learned men; but also priests, clerks performing all sorts of services, entertainers ...
Running on the streets of Pyr, you will meet people from all social strata. Just turn another corner and you will discover a new shop that builds swords, or you may stumble into a bar fight; you never know if on the next street you will find a butcher or an exalted priest, deep into a prayer for deliverance..
In the jungle, zorais go home at nightfall and pray that the wilderness will not eat them while they're asleep; on a thunderous night, it is nigh impossible to fall asleep in Zora. But in the desert, the opposite happens: a fyros is alert and ready to hunt at night, while in the torpor of the day, they may even fall asleep. Water is not to be wasted on useless sweating.
~*~
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Xyan Palteus, unofficial scribe