IDEAS FOR RYZOM


Swim speed equalling Running

Magez
if you don''t swim thats great, but why bother about a possible change to it if you never swim?

quality of life: will it make swimming less frustrating for the swimmers? yes.

I would have a different opinion if there were not multiple ways to avoid swimming. The NH turn-in issue that Mjollren mentioned was one that effectively locked off part of the game; there were zero ways around it if you still wanted to do occupations. My opinion would also be different if changes were 100% risk-free. I've seen software break in enough odd ways that I'm inherently opposed to changes that bring little benefit, and this idea simply doesn't beat my risk/reward threshold even if it seems like a simple/minor change. Now, if it truly is as simple as altering one variable in the code and changing it absolutely won't affect anything else then fine, but I haven't delved into the code enough to be sure that there won't be unintended consequences.

---

Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

Show topic
Last visit Tuesday, 26 November 08:05:56 UTC
P_:G_:PLAYER

powered by ryzom-api