If we wanted a real warfare simulator, we would play shooter games or MMOs with open world pvp (even Eve could qualify, with the nullsec space).
Ryzom's OP are controlled pvp. You have to make them fun / rewarding at all levels. As Kimmerin rightly notices, there is literally zero contest over the lower level stuff. The barrier to conquer one is the investment of time, which compared to the return is too high.
Ryzom's OP are controlled pvp. You have to make them fun / rewarding at all levels. As Kimmerin rightly notices, there is literally zero contest over the lower level stuff. The barrier to conquer one is the investment of time, which compared to the return is too high.
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