IDEAS FOR RYZOM


Code of Conduct regarding OP battles needs to be changed

While I agree to Gidget that players in the Americas, and also in Asia/Pacific, are disadvantaged, this is an old problem, and does not only exist for sparsely populated time zones. People with more flexible time schedules such as students, jobless, pensionists etc. were always able to carry out attacks at unusual times such as Monday/Tuesday night/early morning. Even if it wasn't a mock attack, it posed problems to those living on worktime schedules, and caused complaints and rants.

Concerning q50 (and to some extent q100) OPs, a small attacking team (in the extreme a single player) can be fairly effective. I participated in a q50 OP conflict where a team of 4 managed to win several rounds against over 40 defenders just by good timing and management of auras and well coordinated use of launchers.

It is the fate of OP holders that they have to guard their OP as long as they want to hold it. Even if they do not need the mats, they still have the advantage of GH access. If they do not deem that worthy, they may abandon or transfer the OP. Even with high frequency clicking (which I fail to see at the moment), 2-3hrs per week of OP guarding during wartime are not an exaggerated cost.

The weakness of NPC guards and the relatively low cost of declaration of war allows smaller attacking teams to start such a PvP event. This opportunity is legitimate and should be preserved.

In the case mentioned, I know two active players of the guild in question, and do not believe that they intended harrassment. Yet it is not a good move to declare OP war and stay absent afterwards. But if a fight proves fruitless, the attacker is entitled to abstain from further attacks.

---

Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
Show topic
Last visit Saturday, 23 November 03:41:03 UTC
P_:G_:PLAYER

powered by ryzom-api