I could see "specialized" traps for kitins only, or similar. Maybe they are specifically triggered by a level and/or creature.
It would require cool down period post laying or throwing.
I could see it abused.
spawn -
make concentric circles of traps at agro respawn area,
kill off all agros in respawn area,
walk outside of trap circles,
wait for respawn,
taunt each agro,
agro gets blasted as walks through minefield of traps,
kill off agro significantly higher than normally would be able to.
PvP enabled -
mine hostile TP (ex. kami v kara) in circles in similar fashion as before. No one who is PvP can come and go on that TP.
Farming -
There are certain sections, isles, terrain where there is only one entrance for agros. Mine entrance heavily, and start blasting them from behind the safety of traps.
It would require cool down period post laying or throwing.
I could see it abused.
spawn -
make concentric circles of traps at agro respawn area,
kill off all agros in respawn area,
walk outside of trap circles,
wait for respawn,
taunt each agro,
agro gets blasted as walks through minefield of traps,
kill off agro significantly higher than normally would be able to.
PvP enabled -
mine hostile TP (ex. kami v kara) in circles in similar fashion as before. No one who is PvP can come and go on that TP.
Farming -
There are certain sections, isles, terrain where there is only one entrance for agros. Mine entrance heavily, and start blasting them from behind the safety of traps.