IDEAS FOR RYZOM


ONE change to how merchants work - substantially longer time.

Bitttymacod
A longer time of offer (unless it is indefinite, which has its own problems) merely means that items will be destroyed after a month (or whatever) instead of a week. That means an even more likely chance of "forgetting to renew."

The biggest problem I see is that items are destroyed after their resale time went out (I lost some k mats and other items).
They should just stay on the resale tab after their resale time is run out, being invisible to others on resale, staying there for infinite time (and block resale slots).

The period of time items stay on resale and the number of slots could also be adjusted, but the current ratio should be maintained with the goal to have not much more (especially low quality) items on resale.
For example, 14 days duration/64 slots or 30 days duration/32 slots.

Further, the current max price on resale is insufficient, it does not reflect the value of most things with supreme quality. The current base price on the marked should be doubled.
The prices for npc vendor items, armor, tools, mats, whatever should go the other direction and be half or less of what it is now, it’s not a money sink, it’s mostly an annoyance for little/new players.
Show topic
Last visit Tuesday, 26 November 12:47:36 UTC
P_:G_:PLAYER

powered by ryzom-api