Various items in game are obtained through guild efforts ... whether it be dropped items, event items, crafts, even items of sentimental value or whatever. Typically these are given to players within the guild based upon their contributions over time. When folks suffer sudden financial / health issues and even technical issues that keep them from returning to game, thes eitems are lost.
It would be nice if we could, much like "locking" an item, could designate items as guild property. That way leadership could keep track of who has what, or ... if possible .... have the items revert to GH if the player doesn't log in after a set period. These would show in GH inventory "special tab", w/ perhaps a timer that is set (or could be set) for a defined period and when it expires GL, could drag and drop back to GH.
It would be nice if we could, much like "locking" an item, could designate items as guild property. That way leadership could keep track of who has what, or ... if possible .... have the items revert to GH if the player doesn't log in after a set period. These would show in GH inventory "special tab", w/ perhaps a timer that is set (or could be set) for a defined period and when it expires GL, could drag and drop back to GH.
---