Thank you for the clarification, Loved. Putting numbers to it (even if they are made up with no attempt at balance) makes it easier to understand. I still don't see the need for it, but I'm a strange duck anyway.
The devil, of course, is in the details, i.e. in making up a set of numbers that does not penalize the person who stays online for 12 hrs. per day, but gives some incentive to the person who can only get online for an hour every other day except weekends. The number also need to *encourage* paid low-activity players by giving them a substantial advantage over unpaid players with the same low level of activity.
In the end it would depend on the actual numbers whether I would support this or oppose it.
The devil, of course, is in the details, i.e. in making up a set of numbers that does not penalize the person who stays online for 12 hrs. per day, but gives some incentive to the person who can only get online for an hour every other day except weekends. The number also need to *encourage* paid low-activity players by giving them a substantial advantage over unpaid players with the same low level of activity.
In the end it would depend on the actual numbers whether I would support this or oppose it.
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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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