Maybe just remove the requirement to use the system, as it's pointless.
I mean, it's a nice idea, but in pratical terms it's just annoys the ppl that have to tp to deliver (while 'fighting' others to deliver before them), and it happens all the time.
Curious fact, the time we managed to lower it (extremely high demand), one CSR just came and filled it again, because it was taking too long for some people to teleport (the tp time is extended in that case). So even 'the csrs' (Im not sure it would be all) won't let you use the system as it was developed.
The other way would be to 'balance' it, so it's not always refusing items. But in the end that would be less payoff (still low demand), or something with similar effects of the removal of the restriction. Everyone just want the dappers and civ points afterall...
And as a side note, I don't use this system. Just tossing my 2 dappers to the convo xD
I mean, it's a nice idea, but in pratical terms it's just annoys the ppl that have to tp to deliver (while 'fighting' others to deliver before them), and it happens all the time.
Curious fact, the time we managed to lower it (extremely high demand), one CSR just came and filled it again, because it was taking too long for some people to teleport (the tp time is extended in that case). So even 'the csrs' (Im not sure it would be all) won't let you use the system as it was developed.
The other way would be to 'balance' it, so it's not always refusing items. But in the end that would be less payoff (still low demand), or something with similar effects of the removal of the restriction. Everyone just want the dappers and civ points afterall...
And as a side note, I don't use this system. Just tossing my 2 dappers to the convo xD