Cash shop is not pay to win, gear doesn't bring skill and knowledge.
anything sold on a cash shop should be BOP... Bind on pickup. So that it's bound to a character as soon as he picks it up and wears out at a normal pace, the gear can't traded.
Most games sell things like experience pots with might triple you do for 1 hour, or a pot that gives you no death penalty for 1 week no matter how much you die
Most items are aimed at new players
Items such as 150% crafting scrolls.. Which guarantees no degrade no matter what level item you craft.
Don't you wish that boosted 250ql item wasn't a degrade???!?! Even though you used a scroll with said 99% success rate!!
These things generally are not pay to win... You still need the SKILL, knowledge and materials in game to use them.
People seem to forget that 60+ skills to master in a challenge initself and new players will purchase anything that helps them.
anything sold on a cash shop should be BOP... Bind on pickup. So that it's bound to a character as soon as he picks it up and wears out at a normal pace, the gear can't traded.
Most games sell things like experience pots with might triple you do for 1 hour, or a pot that gives you no death penalty for 1 week no matter how much you die
Most items are aimed at new players
Items such as 150% crafting scrolls.. Which guarantees no degrade no matter what level item you craft.
Don't you wish that boosted 250ql item wasn't a degrade???!?! Even though you used a scroll with said 99% success rate!!
These things generally are not pay to win... You still need the SKILL, knowledge and materials in game to use them.
People seem to forget that 60+ skills to master in a challenge initself and new players will purchase anything that helps them.