IDEAS FOR RYZOM


mission maximal number

Talkirc
i'm with you, i offered this idea up in the past with good support from the community (mostly), years ago. still a good idea, and still waiting for the intger 15 to be edited to X (say 30 or even 500, i can't see what it would/could hurt, but there are those that offered ideas in my thread in the past.)

talk

Ah, the fun of byte rollover.

While it's possible that 15 here was chosen deliberately and that the limit is in a register that has more than 4 bits, the old-schooler in me who remembers when level 255 on Pac-man would make the machine flake out cannot help but think that #1111b=#15d and that #16d in a four-bit register would be #0000b and thus treated as zero.

I don't know the code well enough to say for certain, but that absence of knowledge makes me feel like I have to allow for that possibility.

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