What do you think of some (even slight) variation of stats of materials between continents? For instance a zun amber might have different stats between desert and forest?
Perhaps combinations of desert, lakes, jungle and forest mats would yield new recipes, encourage more trade, travel and exploration and new opportunities to interact with other players?
Perhaps combinations of desert, lakes, jungle and forest mats would yield new recipes, encourage more trade, travel and exploration and new opportunities to interact with other players?