I totally see your point. However, no one should be forced to do something just because the one thing a person really wants to do is tedious and needlessly time consuming.
Again, I see your point, but it is a very short-sighted point and mostly ignoring the fact that new players don't want to invest 6 years into this game to be able to keep up. The raised exp limit would not magically make everyone a master.
What it does is reducing the grind between level 20 and 200. At level 200 and above you are not killing monsters that are 35 levels above yours anyway, because they don't exist.
What if someone does not want to develop events but play them? What if someone can't develop graphics? You can't say forcing people to do other things they don't want to is a good thing. Especially not in times where this game could use some more players.
Besides: no one would get hurt by reducing the grind. It just helps newer players by making the grind after their first master easier and makes old players explore weapons they haven't used without a long boring grind.
Again, I see your point, but it is a very short-sighted point and mostly ignoring the fact that new players don't want to invest 6 years into this game to be able to keep up. The raised exp limit would not magically make everyone a master.
What it does is reducing the grind between level 20 and 200. At level 200 and above you are not killing monsters that are 35 levels above yours anyway, because they don't exist.
What if someone does not want to develop events but play them? What if someone can't develop graphics? You can't say forcing people to do other things they don't want to is a good thing. Especially not in times where this game could use some more players.
Besides: no one would get hurt by reducing the grind. It just helps newer players by making the grind after their first master easier and makes old players explore weapons they haven't used without a long boring grind.