IDEAS FOR RYZOM


Ryzom Ring

Cats, this game needs CATS! Lions, Cheetah, Tigers!

But seriously:
I think this game would benefit the most from more quality over quantity.

I could lower the camera height in a config file rather then in the options, but I still miss the FOV-settings. On ballisticmystix.net I found 120°-FOV images, but how?

The tutorial area is good (not perfect, but very good still), but afterward it loses rapidly on quality:
– The water-quests seem to be the most basic thing. But it's badly explaned how it works.
– You can use rightclick/info on mobs, but it shows an empty page. From info, I expect information about resistances, spell usage, hp, …

When I entered Fairhaven first, I was stunned by the quest-spam over the heads of NPC and often lost the orientation when it looked all the same.
– There are no symbols for different trainers - you have to target them first.

Now, each of these connected platforms look exactly the same, but there could be an embassy from the other 3 types of homins to increase the identity-value of FH instead and a statue in the middle on each platform.

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These are not meant as complains – just examples of what can be done better.

The Ryzom Ring seems a great platform for contributing such things.
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Last visit Tuesday, 26 November 04:40:05 UTC
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