I propose a new page similar to the Encyclopedia page in a sense, but different. It would have a series of missions accompished which would involve a homin getting ambers of knowledge. after a homin gets maybe 10 ambers in a region, after doing a bunch of missions, then they would be able to unlock a series of missions allowing them to obtain a Red amber which is more valuable and older.
These could be missions, or achievements (Yubo points!) or maybe rites accomplished.
After they collect a number of Red ambers, whatever amount, maybe 5-8 or so in a region, then they would unlock a series of harder missions where they could eventually obtain a purple amber, the rarest and most valuable of all, (This is in the Lore by the way). Each region would give only 1 purple amber, 5 total including PR, (or more if you want to include nexus and the other PR zones).
After a homin obtains 5 purple ambers, they can unlock an entrance to a new zone (for the future), or maybe include a new boss too.
the reward is to be determined in the future, as this is going to take some time to implement.
Cons: It makes the game more linear i know, but it can make it more fun too if there is a mix of different things to do.
It can be continued as the person reaches the new zone with more missions maybe... lots of Ideas here.
Add to it! :)
These could be missions, or achievements (Yubo points!) or maybe rites accomplished.
After they collect a number of Red ambers, whatever amount, maybe 5-8 or so in a region, then they would unlock a series of harder missions where they could eventually obtain a purple amber, the rarest and most valuable of all, (This is in the Lore by the way). Each region would give only 1 purple amber, 5 total including PR, (or more if you want to include nexus and the other PR zones).
After a homin obtains 5 purple ambers, they can unlock an entrance to a new zone (for the future), or maybe include a new boss too.
the reward is to be determined in the future, as this is going to take some time to implement.
Cons: It makes the game more linear i know, but it can make it more fun too if there is a mix of different things to do.
It can be continued as the person reaches the new zone with more missions maybe... lots of Ideas here.
Add to it! :)