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Key-Combos (e.g: Allow to make move-keys context-sensitive to overlap with h ...

So what are the contexts in your example?

Context 1 clearly is "action"

However, contexts 2-4 look to me as if they are all the same -- "conversation".

So what about H?
Context 1 = action > H = a movement key (no idea which one) - makes sense.
Context 2-4 = conversation?

It would seem very strange to me if contexts 1-4 were different things for different keys. I think that may have been why I had a hard time understanding "context."


Context For me --
use action bar 3 = crafting.
Use action bar 8 - high power healing and casting
Use action bar 10 - hitting (including conditionals)
Use action bar 1 Low power healing and zapping (used to preserve hp and sap when high levels are not needed).
Action bar 2 4 5 6 7 -- Digging in the five continents.

I really have no need to switch suddenly from any of these contexts to any other.

In the end, I think we play in drastically different ways, and that's OK.

-- Bittty

P.S. Yes, programming the keys using something other than the built in macros is getting close to violating the ToS. However, if you are still using only yourself to control your toon (even if slightly easier), I don't think you would get nuked. The ToS is against automation. However, I am not a CSR nor do I play one on TV.

---


Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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