I have been following this topic with great interest. Do you think it is possible to create a single formula for all usecases, so all a user has to do is change parameters?
I would love to add more postcraft values to KipeeCraft and finalize the program with a 1.2 version. Right now I have mostly jewelry and magic focus stats added, because those were easy to add and probably wont change in the future.
I'm looking for a simple solution to change these conversions (preview window -> final item stat) for everyone.
So far I believe the following things are involved in this formula:
- the crafting plan, for example max hit per minute differ on axe vs sword
- the quality of the item, for example damage scales with item q
- the preview value (of course)
Am I missing something? I'd love to get some feedback from some more wise homins, I haven't mastered all crafts and I am not familiar for example with exception to the general rules or bugs.
I'll start with an example for magic focus, the formula is 0.8*preview + 20.
y = ax+b
This does not involve the item quality or plan. Now I need your help, how do the other formulas look? Is it possible to get them all into ONE single formula?
Looking forward to your ideas!
arc
I would love to add more postcraft values to KipeeCraft and finalize the program with a 1.2 version. Right now I have mostly jewelry and magic focus stats added, because those were easy to add and probably wont change in the future.
I'm looking for a simple solution to change these conversions (preview window -> final item stat) for everyone.
So far I believe the following things are involved in this formula:
- the crafting plan, for example max hit per minute differ on axe vs sword
- the quality of the item, for example damage scales with item q
- the preview value (of course)
Am I missing something? I'd love to get some feedback from some more wise homins, I haven't mastered all crafts and I am not familiar for example with exception to the general rules or bugs.
I'll start with an example for magic focus, the formula is 0.8*preview + 20.
y = ax+b
This does not involve the item quality or plan. Now I need your help, how do the other formulas look? Is it possible to get them all into ONE single formula?
Looking forward to your ideas!
arc
---